I'm trying to make a android mobile game and I decided to test it on mobile device. I tested it and fps is really low. Game is very slow and I don't think nobody can play game with this fps. I opened profiler to see what's going on and this EarlyUpdate.PollPlayerConnection uses CPU really much. I don't know how to fix it.
https://stackoverflow.com/questions/66593200/what-is-earlyupdate-pollplayerconnection-in-unity March 12, 2021 at 10:06AM
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