I followed all the information provided on the official documentation: https://flutter.dev/docs/development/ui/assets-and-images
The problem I am facing is that I'm trying to display an image full screen, using box fit: cover, and flutter is picking the lowest resolution that when scaled doesn't look good.
When I hard code my 3.0x version, it displays well, and I don't need to even add box fit: cover. I wonder what I'm missing?
here's how I declare my image: Image.asset('assets/onboarding/onboarding_1.png',),
this is what gets displayed:
when I put box fit cover, to get it full screen, it's pixelated. and if I hard code the 3.0x, I don't need the box fit cover anymore, and it displays well. but am not making use of the pixel awareness Image.asset('assets/onboarding/3.0x/onboarding_1.png',),
from Recent Questions - Stack Overflow https://stackoverflow.com/questions/65376926/how-to-get-flutter-resolution-aware-image-assets-working-when-wanting-the-image Frederick Mfinanga
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